Turrican is most well-known as an Amiga masterpiece, but it was actually born on the Commodore 64. It was a technically impressive feat for an eight-year-old home computer. It later appeared on nearly every market system.
Turrican, often compared to Konami’s Contra, is a run and gun game with Metroid-esque components. The game's non-linear stages encourage exploration. The eponymous hero eliminates alien enemies with a huge arsenal of sci-fi weapons. The series' pace and graphic swagger are complemented by Chris Huelsbeck’s masterwork soundtrack. Infinitely hummable, and surprising cinematic, the stirring, cinematic 80s theme are just half of what makes it so captivating.
Turrican Anthology Vol. One collects only three genuine Turrican releases: Turrican II (Amiga), Turrican (Super Nintendo) and Turrican (Amiga). It also includes a Director's Cut version. Mega Turrican Score Attack is a single-stage mode that was derived from the Mega Drive version. Although the visual presentation may be a little basic, there are many options available in-game to modify it, such as 50hz refresh rates and dynamic HUDs. Transparency gradients can also be used.
Turrican I and II for the Amiga are stunningly accurate ports. They feature huge, cavernous stages with immediate action, great soundtracks, and incredible sound effects. You can traverse hostile and mini-boss-filled environments while searching for power-ups and secrets with your extravagant weaponry. Although Turrican's more expansive layouts might not appeal to those who like run-and-gun games with more linear gameplay, the committed gamer will reap the rewards. While Turrican II introduces the Metroid-inspired Morph Ball, it is better than Turrican II. Series fans will still enjoy both series for their rich scifi landscapes, and the stunning audio arrangements.
Super Turrican was released with the help of recycled assets. It is still a console-friendly retooling. Although it is more linear than Amiga games, the mechanics, music, and speed of the game still have a positive impact on the senses. The Director's Cut, in our opinion, is a better, more structured, and more well-organized adventure than the original. It rearranged some layouts, added a new world, restored content that was cut due to cost-savings and restores content that was originally cut. It's an enjoyable action experience that makes good use of the machine's Mode 7. However, it lacks Mega Turrican’s visual detail, grappling hook dynamism and explosive nature.
Mega Turrican Score Attack is an odd bonus for the first volume. Mega Turrican will be fully featured in Vol. 2. You must race through a stage at high speed and collect items to earn an award-winning rank. It's not as fun as it could be, but it's still a lot of fun. There are plenty of grappling hooks to play with, and it's something hardcore fans can master.
There are many other enticing options on board, such as control configurations that replicate the original layouts, concept galleries, jukeboxes and save states, rewind functionality and a remastered sound option by Chris Huelsbeck. CRT filters are a great way to recreate an old-school screen experience. They give off a nostalgic Amiga feel.
The best part about the new map functions is the ability to scan and position the entire area with just a click. This allows you to uncover hidden secrets and save tons of lives. This is a huge advantage for those new to the mazes. Personal note: We didn't like the Turrican game's screen scroll that begins when your sprite moves two-thirds to its right. This design is unusual and doesn't give much space to see what's up.
Turrican Anthology Vol. 1 has its downsides. The limited number of games available is the only problem with Turrican Anthology Vol. This series is currently in two volumes and some will see it as unceremonious enterprise. There are so many Turrican games available in so many formats, and so many guises that it would have been logical to compile the complete compilation and provide everything for everyone. It is a great package, but it has a few drawbacks. That soundtrack is still great.Classic run-and gun gaming with a nonlinear bentHours full of action across hostile and diverse alien worldsTons more options and configurable optionsIncredible music across the boardAn excellent filter by CRTReally expensive for a small package Good710 ININ Games has provided a copy of the Scoring Policy Review Copy